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eu4 protestant reformation

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With the Sword and Crescent DLC, Sunni and Shiite (but not Ibadi) Muslims may convert to the other denomination if both their capital and the majority of their province development follows the other denomination. It is often a joke to state that Ulm is a powerful nation, despite its status as a minor prince in the HRE.

It's possible at that point to end up with an overwhelmingly catholic europe, an overwhelmingly protestant europe or anything in between depending on how successful the centres of conversion were and the outcome of the religious wars in the HRE. It is enabled by this event or in campaigns started after the 31st of October 1517. Grab DotF and Rome to hit three missionaries and even converting your blobbed France shouldn't be too hard.Yeah its all about passing reforms early and then waiting out the conversion wave. In 1.8 we'll then have the league wars, and only after winning that can you think about uniting the empire. This is true for Catholic, Protestant and Reformed Christians, Hindus and Sikhs once Sikhism is unlocked, as well as all Buddhists. Ideas and policies which increase religious unity: Religious unity is the percentage of a country's development provided by provinces that follow the state religion or a positively tolerated heretic or heathen religion, excluding any assigned to trade companies. The primary method for a A center of reformation will cease to convert provinces after start of the Muslim nations can enable "Propagate religion" policy in trade nodes inside a There are several different ways a country may change religion. Therefore, if your ally is Defender of the Faith and you have a common enemy of the "defended" religion, this ally will not be able to join you in an offensive war against this enemy, as AI wouldn't break a truce. Seriously, as a Catholic Emperor, you might as well give up on passing reforms for at least a couple of decades and only scrounge up enough IA to burn on imperial grace. Since patch 1.8, it seems the Defender of the Faith gets a call to arms only for countries on the same continent or sharing their border. It lasts until the end of the game.In any Age, but only once per campaign, you may trigger a Golden Era for your nation when you’ve completed at least three Age Objectives. It even showed the iberian cultures as same culture group.Supreme excellence consists in breaking the enemy's resistance without fighting.BLOOD FOR THE BLOOD GOD! So if you’re gearing up for a Venice campaign, you might want to consider ditching your starting government as soon as you are able in this patch.This is the starting Age in every bookmark from the start date (1444) up to The War of the League of Cambrai (1508). Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! If Defender of the Faith refuses a call to war, it gets a 5-years truce with the country that was calling. For example, suppose a Catholic country has a 10 development Catholic province, a 4 development Protestant province, and a 16 development Sunni province. Well, here we are, and it’s 2017. These tolerance values are national, but have Additionally, positive tolerance of heretics and heathens allows those provinces to contribute to Note that there are some national ideas which remove all penalties for having negative tolerance. Countries have three tolerance values. At least that was what happened when I did it with Spain. It ends 10 years after the Global Trade institution has spawned (which is usually around 1600), triggering the Age of Absolutism.This Age triggers 10 years after the Global Trade institution has spawned (which is usually around 1600), and is the starting Age for the War of the Spanish Succession (1701) bookmark. Grab DotF and Rome to hit three missionaries and even converting your blobbed France shouldn't be too hard.Remember that after Ewiger Landfriede, you can no longer DoW an HRE member directly, so release all the tiny princes before that. A nation can force a heretic country to change their state religion as part of a peace deal. It ends 10 years after the appearance of the first Protestant Center of Reformation (dependent on Catholic Reform Desire), which triggers the Age of Reformation.This Age triggers 10 years after the appearance of the first Protestant Center of Reformation (dependent on Catholic Reform Desire), and is the starting Age for the Eighty Years War (1579) and Thirty Years War (1618) bookmarks. For example, if the state religion group is Christian, provinces that are of Muslim, Eastern, or Pagan religious groups will use this tolerance value. Need some help please:Work on as many reforms as possible before the reformation (I think I managed 4 or 5 in my last game), DO NOT use the diplomatic conversion option, it adds a negative opinion modifier with a very slow decay. ↑ I.e. This refers to the state religion. Protestant in-game refers to forms of Christianity post Protestant Reformation. Paradox Development Studio brings you the sequel to one of the most popular strategy games ever made! Also, did you comment just to call me a "Punk ass pussy bitch"? Depending on the strength of the Faith (based on number of countries), multiple tiers of Defender of the Faith are available:The most common way to convert provinces is the use of missionaries, but there are also several other methods. Without an appropriate Supporting religious zealots is only possible if the desired religion is present in the target nation and is the likely rebel type in a province with unrest above 0.

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