Kaya comes up here and says "I reduce this amount" and instead of 50, 30 mana gets erased.I used random numbers just to explain how it could be. Yasha+Sange+Kaya seems like a valid Skadi buildup, except you'd have to change what Skadi gives a bit. Specifically how the mana discount and mana loss reduction comes into play with this ability.I've tested it and it definitely works. Discussion. 50% Upvoted. The mana loss reduction is good as-is, but becomes even more valuable if mana burn is on the enemy team. share . The spell amp is a bonus in the situations where you pick it up. 6 comments. This thread is archived. For intelligence heroes, it grants 288 health, 1.6 health regen, 1.28% magic resistance, 240 mana, 1 mana regen, 13.4% spell damage and 28 attack damage.Mana cost/loss reductions and spell damage amplifications from multiple Kaya-based items (Kaya, Kaya and Sange, The status resistance stacks diminishingly with other sources of status resistance.The mana loss reduction does not only work for mana cost of spells, it affects any form of mana loss not caused by losing intelligence.Kaya and Yasha is underrated on Int heroes, especially cores.With Travels and KnY, you become pretty damn fast. If it follows the sny trend it wont be giving an active.
Do you think Kaya will build into items with Yasha and Sange to make good stat items for int/str or int/agi? 2017-11-15. aether+kaya sounds good, like … It's a great choice when you're against items like Orchid, too.Just like with Holy Locket, this is a question that's come up recently, and the answer is probably a resounding "well it's certainly not bad on him. Kaya and Sange. What hero could build this? The spell amp is a bonus in the situations where you pick it up. Archived. Kaya and Sange and Kaya and Yasha Question. Passive. For agility heroes, it grants 192 mana, 0.8 mana regen and 9.12% spell damage. Or both and kaya? since the Sange bonus was converted to something Dusa actually uses (as compared to the maim which really wasn't very relevant for her).50 damage to shield should be reducing 50 mana from hero. I know it's not 50-50 or %40 reduction from Kaya :PSo if you take 100dmg, shield absorbs 60, you normally loseI've been running K&Y on medusa, have won all my games, around 4 so far. Kaya & Sange is somewhat situational. Kaya and Sange and Kaya and Yasha Question. Health to tank up, status resistance to deal with the disables you'll be eating, mana + cost reduction, and spell amp to hit harder. Stacks additively with other sources of mana loss reduction. what about one of these and kaya? I dig itNew comments cannot be posted and votes cannot be castPress J to jump to the feed. save hide report. It seems like a solid pick up.I was even VS an anti-mage in one of the games and he couldn't touch me.Would be pretty sick to run this in combination with lvl 15 cm talent.I once attemped to understand medusa shield and the math on her EHP, just tested in demo kaya does reduce manaloss on the shield, so you amp your mana pool by 10% and your EHP by 25% approx.Best use for this item I've found is first item OD after tranquils. 5. Gyro? But since you can get health and mana from a ton of items, let's focus on the unique aspects Kaya & Sange gives.Kaya & Sange is somewhat situational. Because its gonna be an all around item thats gonna be a little more expensive than skadi, but with passives like maim, ms and spell amp. But since you can get health and mana from a ton of items, let's focus on the unique aspects Kaya & Sange gives.Kaya & Sange is somewhat situational. 3. For radiance that is.Can someone breakdown the mechanics of Medusa's mana-shield and Kaya? Maybe build kaya into something that can give unlimited cast range, like hurricane pike, but for spellcasters?If Kaya plus aether is a thing, which to me sounds good, it needs an activeIt would be cool if kaya + aether created an item that acts like the pugna ward, but is cast on one person and has a duration and all.Imagine that shit. The status resistance becomes more prominent if the enemy has undispellable, BKB-piercing disables. I cant even think of a hero who will get this unless theyre full slotted or something and they have the conponents already.
Though you might be better-served just getting a Radiance or something instead.There's something to be said for the amplication of pure damage rather than grabbing something that adds another source of magic damage I guess. 0.
Status resistance from multiple Sange-based items (Sange, Sange and Yasha, Kaya and Sange, Heaven's Halberd, Trident) fully stack diminishingly. With a Kaya, I could take an extra two attacks from the same enemy before running out of mana than I could with a Robe of the Magi and Staff of Wizardry (same intelligence). For radiance that is.Can someone breakdown the mechanics of Medusa's mana-shield and Kaya? The mana loss reduction is good as-is, but becomes even more valuable if mana burn is on the enemy team. Now it is "Ogre Axe".Well it is a staff but even the icon kinda looks like a sword. Additionally, Plus members never see any advertisements!
Kaya & Sange is somewhat situational.
Costs 700 gold. 1.